Godhunter - Worked on improved lighting and mood. Feels much more full now with less clutter. Less is more!
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Showing off WIP Sky Jungle level and refactoring enemy A.I for "Rize of the Summonds"
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More progress on Godhunter. Zelda-Hyper Light Drifter inspired ARPG
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Godhunter - Updated Starting Area and Simple Fight
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Using Unity Timeline for cinematics - The Last Cube
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Nurse Shift Release (Malevolent Planet Unity2D) [SugarMint]
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